Synapse Appears To Be The Upcoming PSVR2 Title That Must Be Purchased
Ever wanted to hold a gun like a Sith Lord? Because you soon will, courtesy of Synapse, the new PSVR2 action shooter from nDreams! In any case, that’s how I felt while testing out a little Synapse sample for this week’s VR Corner (above or on YouTube).
You may witness 12 minutes of action from that video in which I use telekiniesis to stomp on foes and blow up red barrels with one hand while shooting them in the head with the other. If you’ve ever played nDreams’ prior VR shooter, Fracked, you’ll have a good notion of how slick the shooting mechanics are here. This delightful dual-wielding combo works extremely nicely.
You can use Synapses’ other key gameplay element, telekinesis, with ease because of the game’s gunplay’s slick simplicity. You only need to gaze at the thing you want to throw in order for the PSVR2’s eye-tracking technology to work, and then with a squeeze of the trigger and a flick of the wrist, it will fly into the air or into an enemy’s face. You have the choice.
Through the 4K HDR panels on the PSVR2, Synapse’s monochromatic monoliths look fantastic, and those sporadic bursts of color give the game’s world a really elegant appearance while it’s moving.
The ability to psychically lift an explosive red barrel with a delicate draw of the trigger and then pop it like a balloon over an enemy’s head with a full squeeze was something I particularly liked. It gave me a sense of immense strength, and when paired with shooting and mobility, it offered a special sensation that could only be found in a VR game.
The demo gave a sense of something extremely amazing from the full release, despite the fact that it was rather brief and only had two pistols and some basic telekinesis abilities. As you can see in the video, Synapse appears to be approaching its gameplay in a roguelike manner, at least in the strange mind-scape settings that the demo was set in. Even though I adored Fracked, the 2.5 hour playtime was a major letdown. Let’s hope that this provides for a longer experience.
However, as you can see from my video, I truly enjoyed playing the Synapse demo, which has made me eagerly anticipate the full release. Few titles previously released for the PSVR2 appeared like must-buys for the platform, but based only on this demo, Synapse here might be the shift that Sony’s headgear needs.
in July Fourth, Synapse will launch on PSVR2, and as soon as I’m permitted, I’ll feature more of it in Ian’s VR Corner.